Showing posts with label Pixel-art. Show all posts
Goblin and Coins II (Steam)
Goblin and Coins II is coming to Steam soon. It is a 2D pixel art platformer with a unique twist - after the player loses all lives and all continues, they end up in a challenging level called the Underworld, where they must assembly the Golden branch in order to resurrect with additional continues/lives.
Of course, the game can be made easier in many ways, including purchasing up to five upgrades in exchange for the collected coins (additional life, double jump, 99 continues, instant shrinking to gain access to crawl space tunnels and seeing the invisible objects/levels*) or using an "easier start" gameplay option in the settings menu.
Planned release date is April 11th 2023 and the price will be $4.99 / €4.99.
The game features 25 handcrafted story levels, 5 boss arenas, upgrade store (no microtransactions of any kind, just coins collected in the game/levels), the Underworld and a few hidden levels.
It supports English, Serbian, Russian, Spanish, Portuguese-Brazil, Turkish and German so far, with Ukrainian and Greek in the works.
Resources:
Goblin and Coins (Steam)
Goblin and Coins has been released on Steam! There's a 15% discount in place for the initial period, and many new features have been added including unlockable recipes (for real meals prepared for centuries by goblin cooks around the world), Steam achievements and cloud saves, Linux/SteamOS support, timed challenge with a leaderboard and even a bestiary so you can gloat over the defeated enemies. GnC is a 2D pixel-art platformer game with an unique story, weird enemies and a fun gameplay.
I do intend to keep my promise to the early supporters, so no bundles or mass giveaways. Sorry if this disagrees with you, but I believe game is cheap enough to be considered affordable even on its own.
I do intend to keep my promise to the early supporters, so no bundles or mass giveaways. Sorry if this disagrees with you, but I believe game is cheap enough to be considered affordable even on its own.
More info:

